Design and Develop a First Person Shooter Game with Unity Based on Windows

Authors

  • Kamdan Nusa Putra University Author
  • Chelika Patricia Handraputri Nusa Putra University Author
  • Muhammad Azmi Fauzan Nusa Putra University Author
  • Bibin Aripin Nusa Putra University Author
  • Ivana Lucia Kharisma Nusa Putra University Author
  • Gina Purnama Insany Nusa Putra University Author
  • Alun Sujjada Nusa Putra University Author

Keywords:

FPS Game, Unity, Windows, Design Game, 3D Game

Abstract

Abstract – In this modern era, gaming has become pervasive, reaching individuals of all ages. The evolution of games, from the

1966  Brown  Box  to  the  current  eighth  console  generation, reflects diverse themes such as World War, sports, fantasy adventures, and historical events. The popular First Person Shooter (FPS) genre offers an immersive experience, evolving over the years with numerous games like Crazy Pixel Apocalypse, Gun War Z, Krunker, and Assault Force. These serve as references for designing a new FPS game using Unity on Windows, aiming for a captivating experience. Beyond entertainment, the game's objective is to enhance cognitive skills. The zombie-themed FPS genre promotes problem-solving, strategic thinking, quick decision-making, and lateral thinking, contributing to cognitive development. The FPS game, known for its firearm-focused action in a war-themed setting, is played in a 3D format with a first-person perspective. This discussion extends to the realm of e-sports, reflecting the growing popularity of online-based sports competitions. In conclusion, the study strives to develop a successful Unity-based FPS game on Windows, drawing inspiration from diverse reference games.

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Published

2024-08-20